player one · games worth keeping

The games you love
shouldn't disappear

Servers get switched off. Studios move on. The game you spent years in goes dark and takes your friends, your progress, and your world with it. Forked.gg exists to stop that. We help the communities behind a game keep it online, keep it owned, and keep it playable long after everyone else has walked away.

FREEto play, no download, no catch
LIVEFORKcast is up right now
POINTSskill, not cash
COMMUNITYrun by the people who play
why forked exists

A game is a place. When it shuts down, a place disappears.

Every year, games people love get retired. A publisher ends support, a live service gets unplugged, a studio closes its doors, and a world that thousands of people called home is simply gone. The friendships stay. The place they happened does not.

Forked.gg is built so that does not have to be the end. We give communities the tooling to take a game they care about and keep it running on their own terms: hosted by the people who play it, owned by the people who play it, and alive for as long as they want to keep the lights on.

We wrote down exactly how we intend to operate and what we refuse to do. It is short, it is plain, and it holds us to a standard you can check. Read it, then watch whether we live up to it.

Read the Forked Manifesto
live right now

Things you can actually play today

Preservation is the long game. While we build it, there is already plenty to jump into, all free, all in your browser.

how forkcast works

Call it right, take the pool

Markets on what is actually happening in the game and on the stream. Does the streamer get the kill in the first three minutes? How many times do they say the word? Stake your conviction in points, and the pool pays the side that called it.

A voxel Forky on a beanbag with a controller, calling a live match with a prediction meter and points floating in the air
Watch the match, call the moment, let the pool sort out who saw it coming.
01

Open a market

Anyone qualified defines a single, verifiable outcome with an observation window and a resolution rule, set before it starts.

02

Stake your read

Put points on the outcome you believe happens. Points are a measure of conviction and standing. This rewards skill, not luck.

03

Resolution you can check

The streamer or an authorized manager settles the market against its rule set, with a full audit log and a dispute path. Automated resolution comes later, only where it can be made reliable.

04

The pool pays the callers

The pool is split among everyone on the correct side, in proportion to what they staked. Being right pays.

Luna Seer, a Forkie character Now live
live now

FORKcast is up. You get a one-time grant of 1000 points, the live stream sits right on the market page, and you can call your first market in under a minute. No download, no deposit, nothing to buy.

game preservation

Keeping games alive, run by the people who love them

When a game gets abandoned, the hard part is not nostalgia. It is who keeps the servers on, who holds the world, and who decides what happens next. Forked.gg is building the tooling that lets a community answer all three for itself.

A voxel Forky keeping a glowing little game-world powered on while the room around it goes dark
When the plug gets pulled, someone has to keep the world lit. That is the whole idea.

Keep it online

Games stay playable on servers the community runs, spread across many independent operators so no single failure takes the whole thing down.

Keep it owned

The world, the saves, and the assets belong to the players and the operators, not to a company that can switch them off.

Keep it fair

Rules and direction are decided in the open by the people actually running and playing the game, not handed down from above.

Keep it moving

A revival framework so a stalled title can be adopted by its community and kept alive, instead of quietly disappearing.

Forked.gg was previously known as Helix Games. The rebrand resolved naming and copyright requirements. Everything built and earned under Helix carries over and is honored in full.

how we operate

The standards we hold ourselves to

These are not slogans. They are the requirements that decide how the platform gets built, funded, and run, and we mean to be held to them.

Community first

Players and builders get real, working ways to shape priorities and direction. Not a suggestion box, actual influence.

Transparency by default

Changes, decisions, and the numbers behind them are visible and checkable. We would rather show our work than ask for trust.

Fair play

Outcomes reward mastery, coordination, and strategy. Money should not simply buy the win.

Contribution counts

Running infrastructure, testing, feedback, and community leadership all earn standing, not just spending.

No permanent boss

Control is spread across operators, developers, and players. No single entity sits permanently over the rules or the access.

Stable by design

We ship improvements without breaking the things people rely on. New capability should not cost anyone the reliability they already have.

Respect and inclusion

Clear standards of conduct for everyone, so this stays a place people actually want to build and play in.

Say what is real

We tell you plainly what is built, what is coming, and what is still just a plan. No inflated roadmaps.

the forked team

Operators who learned this the hard way

Built by people who have shipped games, run communities, and kept infrastructure online at scale. More than a dozen contributors across engineering, operations, and community. The mindset is stewardship, not ownership.

Jared Dillinger

Jared Dillinger

Chief Executive Officer

Gaming entrepreneur, publisher, and community builder whose background spans professional sports, gaming, AI, and creator media. He leads Forked on acquiring, publishing, and reviving games with established communities. A nine-time professional basketball champion and former member of the Philippine national team, he built one of the country's largest athlete-driven digital communities.

Levi Hansen

Levi Hansen ChairBandit

Chief Operating Officer · Co-founder

Co-founder of Forked, with more than a decade building online systems and communities. His earlier years as a Director of Customer Support and Product Manager in traditional game development shape Forked's focus on familiar, mainstream-friendly gameplay that regular players actually enjoy.

Christos Segkos

Christos Segkos

Chief Marketing Officer

Marketing and growth executive with years of leadership across high-growth technology ventures, pairing institutional discipline with startup speed. He runs how Forked reaches players and tells its story.

Jason Brink

Jason Brink

Founding Advisor
Patrick Bergman

Patrick Bergman

Founding Advisor
Marc Bell

Marc Bell

Advisor
JD Salbego

JD Salbego

Advisor
insert coin

Come keep games alive with us

Whether you want to play, help run a community, or just watch this get built in the open, the door is open. The best place to start is our Discord.

Curious what makes all of this hold together? Take a look under the hood