FORKED.gg
Servers get switched off. Studios move on. The game you spent years in goes dark and takes your friends, your progress, and your world with it. Forked.gg exists to stop that. We help the communities behind a game keep it online, keep it owned, and keep it playable long after everyone else has walked away.
Every year, games people love get retired. A publisher ends support, a live service gets unplugged, a studio closes its doors, and a world that thousands of people called home is simply gone. The friendships stay. The place they happened does not.
Forked.gg is built so that does not have to be the end. We give communities the tooling to take a game they care about and keep it running on their own terms: hosted by the people who play it, owned by the people who play it, and alive for as long as they want to keep the lights on.
We wrote down exactly how we intend to operate and what we refuse to do. It is short, it is plain, and it holds us to a standard you can check. Read it, then watch whether we live up to it.
Read the Forked ManifestoPreservation is the long game. While we build it, there is already plenty to jump into, all free, all in your browser.
Put your game knowledge on the line. Call what happens next on a live stream or in a match, stake your read in points, and the pool pays the people who saw it coming. Free, points only, no cash.
Play now →Jump straight into games hosted by the community, running on hardware that regular players keep online. Open the launcher, pick a world, and play.
Open the launcher →What we shipped this week, who is playing, and where the project is headed. Plain updates, no hype cycle.
Read the news →Markets on what is actually happening in the game and on the stream. Does the streamer get the kill in the first three minutes? How many times do they say the word? Stake your conviction in points, and the pool pays the side that called it.
Anyone qualified defines a single, verifiable outcome with an observation window and a resolution rule, set before it starts.
Put points on the outcome you believe happens. Points are a measure of conviction and standing. This rewards skill, not luck.
The streamer or an authorized manager settles the market against its rule set, with a full audit log and a dispute path. Automated resolution comes later, only where it can be made reliable.
The pool is split among everyone on the correct side, in proportion to what they staked. Being right pays.
When a game gets abandoned, the hard part is not nostalgia. It is who keeps the servers on, who holds the world, and who decides what happens next. Forked.gg is building the tooling that lets a community answer all three for itself.
Games stay playable on servers the community runs, spread across many independent operators so no single failure takes the whole thing down.
The world, the saves, and the assets belong to the players and the operators, not to a company that can switch them off.
Rules and direction are decided in the open by the people actually running and playing the game, not handed down from above.
A revival framework so a stalled title can be adopted by its community and kept alive, instead of quietly disappearing.
Forked.gg was previously known as Helix Games. The rebrand resolved naming and copyright requirements. Everything built and earned under Helix carries over and is honored in full.
These are not slogans. They are the requirements that decide how the platform gets built, funded, and run, and we mean to be held to them.
Players and builders get real, working ways to shape priorities and direction. Not a suggestion box, actual influence.
Changes, decisions, and the numbers behind them are visible and checkable. We would rather show our work than ask for trust.
Outcomes reward mastery, coordination, and strategy. Money should not simply buy the win.
Running infrastructure, testing, feedback, and community leadership all earn standing, not just spending.
Control is spread across operators, developers, and players. No single entity sits permanently over the rules or the access.
We ship improvements without breaking the things people rely on. New capability should not cost anyone the reliability they already have.
Clear standards of conduct for everyone, so this stays a place people actually want to build and play in.
We tell you plainly what is built, what is coming, and what is still just a plan. No inflated roadmaps.
Built by people who have shipped games, run communities, and kept infrastructure online at scale. More than a dozen contributors across engineering, operations, and community. The mindset is stewardship, not ownership.

Gaming entrepreneur, publisher, and community builder whose background spans professional sports, gaming, AI, and creator media. He leads Forked on acquiring, publishing, and reviving games with established communities. A nine-time professional basketball champion and former member of the Philippine national team, he built one of the country's largest athlete-driven digital communities.

Co-founder of Forked, with more than a decade building online systems and communities. His earlier years as a Director of Customer Support and Product Manager in traditional game development shape Forked's focus on familiar, mainstream-friendly gameplay that regular players actually enjoy.

Marketing and growth executive with years of leadership across high-growth technology ventures, pairing institutional discipline with startup speed. He runs how Forked reaches players and tells its story.




Whether you want to play, help run a community, or just watch this get built in the open, the door is open. The best place to start is our Discord.